![]() ![]() Mainline games from Final Fantasy IV to Final Fantasy IX used ATB, and every mainline game from Final Fantasy X through to Final Fantasy XIII used a unique battle system. The series started with a turn-based battle system, that evolved into Active Time Battle (ATB). ![]() There is a list of the enemies, a list of party members, and the basic statistics used in combat for each unit that can encompass HP, MP, and various other gauge levels. ![]() They generally make up a large part of the game and allow the party to increase their strength, learn new abilities, gain new items and advance in the storyline.Ī typical battle screen displays the party and the enemies with a background to show the surrounding area. The newer games have more intricate battle systems that involve attention from the player. The first few games had simple battle systems that developed as the series grew. The battle systems are the core engine for battles in the Final Fantasy series. ![]()
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